Nifskope sse. Features: Based on dadadacool's classic mod Urielle the Archangel Follower Redone SSE , Urielle the Auroran Remastered SE is a custom made, semi-stand-alone replacer using custom textures and meshes; including KouLeiFoh's High Poly. Nifskope sse

 
 Features: Based on dadadacool's classic mod Urielle the Archangel Follower Redone SSE , Urielle the Auroran Remastered SE is a custom made, semi-stand-alone replacer using custom textures and meshes; including KouLeiFoh's High PolyNifskope sse  Collision is an attribute of NIF files which makes objects solid in the Creation Engine

17. Also, if using TES5Edit 3. The menu wouldnt appear in game, and MO2 didnt have anything about overwriting. Check the esp in xEdit. NifSkope 2. Special thanks to fiskin1 for showing which vanilla glow map to use! Huge thanks to ELSopa again for providing me the Absurdly Luxurious Pickaxe Mod!. 8+ - posted in Skyrim Special Edition Creation Kit and Modders : I am most accustomed to Blender 2. SSE Nif Optimizer. In Skyrim, Open your Steam Overlay using SHIFT + TAB. It would be nice to know what mesh that is so I can check. This will perform NifSkope sanitization, and prevent SSE Nif Optimizer from optimizing the mesh again. NOTE: The requires the addition of a new file that matches the name of the diffuse texture but with an _g at the end of the name. This guide will details all there is to know about setting up weapons models to be game-ready. extracting and editing the Classic ones seems easiest right now; and then you can use the SSE devtools to convert everything forward to SSE. For SSE, run custom ultralod meshes through SSE Nif Opt in case of lost animations, black water. nif and _1. Copy femalefeet_0. Backport Version to Vanilla Skyrim Version, Kudos TheManaVault. esp [mod manager or the skyrim launcher] and place it as low as you can on your load order until LOOT recoginizes it and sorts it properly. Textures located in . If you use ECE, you can use CharGen Export SE by ousnius. nif) and low weight (_0. Khajits and Argonians can not use the hood. Built-in support for Go to Bed, underwear selection, and customization in the MCM. Originally a Mod by renzozuken1, seen HERE, was abandoned only after having the mod up for about 3 WEEKS in October of 2015. 8+ - posted in Skyrim Special Edition Creation Kit and Modders : I am most accustomed to Blender 2. Texture paths within a nif are where you tell Skyrim to look for textures. When you open a NIF file that uses textures that shipped with the. I love 2h axe so it was time to create mine, but Im currently having different issue and Im seeking help. xml. Found some decent tutorials covering the basics for BSS shading propertes etc. Now open your 2. Secondly, I'm trying to combine parts of two different meshes; In Outfit Studio I took the neck of the male glass armor(the chainmail neck) and cut it out and made it to fit the Elven neck. Skyrim armor or clothing meshes use Skin Partitions to divide up the mesh into related body parts. The mesh may be missing its SLSF Vertex Alpha flag. open that new nif in nifskope and copy shaders from original mesh to new mesh. This armor mod from yurica it adds Divine Steel heavy armor set in game with greatsword too, this armor and weapon completely been overhauled from ground up with improved textures and lightning properties also improved, armor and weapon comes with 4k texture also added 2 new different colors you can choose from fomod. ff7legend. The game applies model space normal maps to it, that's why normals. Features: Based on dadadacool's classic mod Urielle the Archangel Follower Redone SSE , Urielle the Auroran Remastered SE is a custom made, semi-stand-alone replacer using custom textures and meshes; including KouLeiFoh's. Posts 96. The first is about the texture files, To compare I tried. The hairstyles are included as "real" hair (head parts) that can be selected in the race menu or even used for NPC mods. Hi there, I used SSE NIF Optimizer to convert LE mods to SE successfully before. Look under the meshes and CalienteTools folders for each and every mesh that contains the mod's heeled boots, including the high weight (_1. The best way would be to unpack the bsa into separate nifs in a folder, open the. What is HDT-Skinned Mesh Physics?, essentially its a better version of HDT-Physics Extension originally developed by the lovely HydrogensaysHDT (open source now). Equivalent to SSE Nif Optimizer by ousnius. FYI the latest version of Nifskope does support SSE meshes, so in many cases. - Go back to the main NifSkope window. 0. Credits and distribution permission. Keep in mind that you have to edit both the _0 and _1 body, hands and feet meshes to make it work. skinned meshes. Some parts of the site are still. However I want to try modelling armor and from my understanding I need to get all the bones, weight maps, ect. A GUI tool used to extract and insert non-convex collision meshes into NIFs, convert Skyrim NIFs to Fallout 3 NIFs for use with Blender 2. 0 Dev 7 or Nifskope Pre Alpha 6 - This process will work with both. Oldrim can use them fine. Some XMLs created to solve some problems with performance, consistency, or problems with with Artesian Cloaks of Skyrim and Yundao for SSE. nif file, even. nifs of the body you want to import. Edit and view NIF files with NifSkope, a tool that will help you get the most out of these files, import or export OBJ files simultaneously, and compare multiple textures. I put the same value for all 6 files. There are several controllers which let you spin rotate whole meshes. Note Ab_tv hasn't been nifconverted, so I nifconvert it (it still has pinking after nifconversion, so it isn't that). esm that you have merged) and check if the NiTriShapeData under EyesHeadparts has a child node called NiAddtionalGeometryData. Download and manage all your collections within VortexThis problem with the separated head parts is what usually happens when you load an oldrim head into Nifskope. Hey, I have problem with NifSkope. Blender to SSE, nifskope doesn't add up. Nifskope: latest NifSkope version. Miscellaneous files. It adds a "fluffy" khajiit tail to both male and female khajiit. For the past few days the main page hasn't worked, nor has the link provided for an alternative. My understanding is the newer nifskope has the import option disabled, anyway. 3k. These were the relevant troubleshooting instructions from ousnias for people having similar "rainbowing" issues:Nif Scan does not scan SSE meshes very well for some reason. How to edit Skeleton. Choose an outfit you would like to use as a base. This armor for male and female also converted to sse with HDT SMP physics and The armour is craftable and temperable at any forge in Skyrim also comes with different colors and you will need to find a schematic for the armour before crafting it at any forge and there dye workbench added into the game so you can craft. I am using Equipping Overhaul and want to make some edits. Output the actor selected to mesh with Ctrl +. The Mighty Nine (Jon) (Follower Creation, Creation Kit, RaceMenu, NifSkope, SSE NifOptimizer,. As far as I know, it is still the most comprehensive set of instructions explaining the process. Description: This is a tool that optimizes NIF files for the SE/AE (or LE) format and fixes several potential issues. And create a shortcut to it and place it on your desktop ("send to desktop" option when right clicking on the "SSE mods" folder), this is where all modding and editing of mods will be done. All of the vertex data in the partition is zeroed and your primary shape has no skinning info so naturally when you toggle "Skinning" on in the shape, the head will disappear unless you turn off Do Skinning in the render bar. Select Controller Configuration at the top and click on your controller's D-Pad. Been working for the last three days on porting over a home from classic to SE, and the state of CK 2. ## Usage nifopt. Ear detail might not match with vanilla or some mod texture, recommend to use Pure, Diamond, Demoniac, Fair for female. - more easily identify particular pieces you may want to wear simultaneously. 49b, and convert Fallout 3 NIFs back to Skyrim NIFs (albeit with some data loss). SSE Nif Optimizer - Optimize Nifs, Convert Nifs from LE to SSE and back again NifSkope 2. 4. In this video, I'll be covering how to apply textures to meshes using NifSkope. Optimize your SSE nif for LE using Cathedral Assets Optimizer Use blender Import Nif function to load the mesh in blender The. Nifskope: SSE Creation Kit: Permissions and credits . Some extra steps will need to be done to get the genitals and animations working though. That's beyond textures and Nifskope. Converting an armour to another body for Skyrim. You will need to seek permission from these authors before you can use their assets;0. Open your mesh in Nifskope. nif file. Truly elegant mod would have both functionalities and good user interface. B. # # # 그냥 Cathedral Assets Optimizer나 SSE NIF Optimizer로 포팅하면 눈이 감긴 것처럼 속눈썹 아래에 갈색 막같은게 생기는 버그가 있다. 0 is more correct. New operations: - Update bounds - Recalculate bounds (center and radius) in BSTriShape, NiTriShapeData and NiTriStripsData. You will need to seek permission from these authors before you can use their assets; Upload permission You can upload this file to other sites but you must credit me as the creator of the file; Modification permission You are allowed to modify my. You can use SSE Nif Optimizer to convert them to. Features: Based on dadadacool's classic mod Urielle the Archangel Follower Redone SSE , Urielle the Auroran Remastered SE is a custom made, semi-stand-alone replacer using custom textures and meshes; including KouLeiFoh's High Poly. However, I think because the edits are not exact, weights below 1. This armor for male and female also converted to sse with HDT SMP physics and The armour is craftable and temperable at any forge in Skyrim also comes with different colors and you will need to find a schematic for the armour before crafting it at any forge and there dye workbench added into the game so you can craft. All settings and file paths (as I can tell) are the same as the normal helmets which dont have any issues. I love 2h axe so it was time to create mine, but I'm currently having different issue and I'm seeking help. bsa files to add. The current problem Im having is that my mesh does not show up on the head of the character after replacing the iron helmet. When a block removes/adds rows in the middle, NifSkope will never do anything other than write the data back out into the place it used to, which is now the incorrect place. Making sure. 79 if you're trying that) and go to File > User Preferences > Add-ons tab > enter NIF into the little searchbox on the top-left and the nif scripts should show up. Nifskope to Blender in 2020 what is the exact correct procedure?Also, something I forgot…most SSE Normal Maps uses the Alpha Channel! That’s why they appear transparent to a viewer…They or people can pack a Specular texture into the Alpha Channel…( EDIT_. This includes texture set editing, geometry replacement, development of new assets, animation management. nif files are associated with nifskope 1. And more. Triangulates the geometry and skin partitions. x - 2. . lod in another Nifskope Copy/paste Nifskope branches into emptypassthu. 2. You will need Creation Kit, NifSkope, nifoptimizer and nifmerge. Use these apps to add custom mesh, Re-Texture, Convert to file format needed by game. Version. Vertex Alpha: I wouldn't be surprised if NifSkope 2. Select "Head parts only", "SSE" and then "Optimize". Nice retexture by the way :) You can. Open up the gloves mesh in NifSkope and add the NiStringExtraData block, point it to your desired xml file; In your xml file create a collision object (probably per vertex) and assign it to the name of the mesh you want to collide, if. Turns out that you need to use the ancient LE version of Nifskope to save the NIFs else it just won't work, and since that version won't import SSE NIFs either you're going to have to convert them back to LE NIFs. NifSkope = 제작한 무기를 nif로 변환하기 위해 필요. Launch Nexus Mod Manager for Skyrim Special Edition. An open short-sleeved shirt (for example) would keep the skin for the lower arms and the chest area. Use this information to track down your issue. The X, Y, and Z-fields under "Translation" let you move the mesh around along those axes. File credits. In case you didn't know: NifSkope is the third party modding tool we use to modify Creation Engine assets (". - ISSUES -. My SSE meshes won't appear in Nifskope. 2: Turn off ALL esps related to Improved Closefaced helmets [usually named imp_helm_legend. DisableExportDDS=true. Nifskope: SSE Creation Kit: Permissions and credits . Credits and distribution permission. For the past few days the main page hasnt worked, nor has the link provided for an alternative. Page 1 of 24 - A Guide to HDT-SMP Users/Modders - posted in Skyrim Mod Talk: Disclaimer: Some of these links are to LoversLab, I apologize if this offends anyone but most of the resources for SMP are only available there. CONVERTER'S NOTES Retextured them completely to look better (2K compressed diffuse, 2K uncompressed normals), and all meshes converted to the new SSE NIF format using NIF Optimizer by ousinius. So use at your own risk. The original mod must be installed (except 3. xVASynth v3. They can be converted back and forth by nif converter tools like Cathedral Assets Optimizer or SSE Nif Optimizer. * NifSkope 1. Nifskope environment map Troubles - posted in Skyrim Creation Kit and Modders: *SEE IMAGE So Im having troubles getting the envmap to enable correctly on the beast race masks portion of the helmet. Hi there, I used SSE NIF Optimizer to convert LE mods to SE successfully before. nif file and turn it into a collision. Left click on the part of the tree that is purple. This is how the SSE engine was designed to function, B) SSE reads BSAs faster than loose files, C) BSAs reduce disk usage, D) BSAs load in the same priority as their plugin, reducing unforeseen conflicts. Then open the file in Nifskope; Click on the area missing the texture in the right pane; Open the file tree (highlighted on the left) until you see the textureset, and click on it. 5. 用nifskope打开. That still hasnt worked. 4. 4. Also, not having Normals/Tangents for SSE is correct. skinned meshes. - posted in Skyrim Special Edition Creation Kit and Modders : Ive been digging for 2 weeks trying to import a few custom objects made in blender into SSE. 1. I have no clue what is causing it but I suspect a change in nifs for SSE, as opposed to textures, and possibly as mentioned in 28 body. Fixed "Particle Data Size" field calculation in BSTriShape of SSE meshes. Unique DLs - Total DLs - Version. Plugin checked and cleaned with SSEEdit. (FR) Knight of The Village Set BHUNP SSE: il faut ce mod en anglais dans les deux cas ! EGIL - Knight of The Village Set - FR: Mod original (requis) Knight of the Village (Xtudo version) - CBBE - 3BA BodySlide conversion: Knight of the Village - My version SE-AE: It adds two more heavy and light armors, shields and swords. Now I got an outfit mod that gives me a headache because in my conversion the textures of the clothes are tinted in chromatic colours. I believe people are using outfit studio to change from obj to nif, but I'm kind of out of my depth with this part. --- no greyscale texture and Greyscale_To_PaletteColor / Alpha flags disabled. Thanks for the pointers; it seriously never occurred to me that the pink models were anything weird. dds파일이 지원되는 이미지 편집 프로그램 (나는 GIMP를 사용함) 다운로드 링크는 본문에 차례차례 올릴것이니. . You must use NifSkope as the structure of the obj file must exactly match the structure of the nif file. Hey guys, I found out that nifskope 1. This gives you a more convenient way to quickly view a NIF file without having to open Nifskope in the VFS each time. 0. obj file --> Outfit Studio for Bones, Partitioning or just conversion for static meshes --> . With support for CBBE, 3BA, BHUNP, HIMBO, HIMBO Lite, SOS Full, SOS Light, and. Drop in the folder with models and/or textures, it will check all nif and dds files from the same directory including subdirectories. Do generate it for the Vampire, Elder and Snow Elf races. Like most people who self-port mods from Oldrim to SSE, I routinely use SSE NifOptimizer. I thought I would go ahead and create a quick tutorial on Nifskope to show you how to get things set up for Skyrim modding. I'm about to start teaching myself to mod, but I can't find a reliable/up to date version of Nifskope to download. Right click -> Transform -> Edit. Your character's skin model is usually culled where there is cloth. Tip: Study in-game items (dds and Nifskope) to learn how to make things look good in game. Spoiler mmccarthy4 wrote: how do you think the people of skyrim manage to bail hay. g. However, LE nifs work fine in Special Edition, and do not need to be converted. 0, you will need to modify NifUtilsSuite. Learn. Ever. I recieve the following. I extracted out the nif to my mods new mesh directory, updated the texture addresses in nifskope to point at my mods texture folder where I put the dds files, and I reference the nif in my new static and it all looks fine in CK, looks like its hanging on a. I don;t go into crazy detail, jus. 3. NifSkope is a tool for opening and editing the NetImmerse file format (NIF). This worked for me without any blackface bugs, but let me stress that I am by no means an expert (frankly I was rather amazed that it worked). . 0 Dev 7 or Nifskope Pre Alpha 6 - This process will work with both. nif file. e. Change ab_val from male_hulking only to male_basic only in nifskope, IT NOW PINKS!Nifskope problems, trying to make a helmet. They can be converted back and forth by nif converter tools like Cathedral Assets Optimizer or SSE Nif Optimizer. 1. I thought I would go ahead and create a quick tutorial on Nifskope to show you how to get things set up for Skyrim modding. Other user's assets Some assets in this file belong to other authors. A Skin Partition is where a mesh is. They are not widely supported by nif import and export tools, and cannot be manipulated as easily within NifSkope. In Skyrim Special Edition, TRI files are used to indicate to the game how to deform a mesh, housed in a NIF file. 0 and converting the models between obj and nif. See above an example of my nif's layout in nifskope. New comments cannot be posted. Install the Vortex app. VORTEX. This is where you will see the model your currently working on in 3D space. And more. Convert it to LE. Credits and distribution permission. nifopt. 0 Pre-Alpha 6 Main point: can i use the old nifskope to edit SSE nif? or will it convert SSE nif to. This can't be fixed on NifSkope's end. 1. This part is pretty straightforward. SSE Creationkit Fixes - new version loads BSAs automatically and is twice as fastOpen the mesh in NifSkope and select an armor part you want to change the textures, then on the left side you have to find the BSLightingShaderProperty, expand that and you'll see the texture paths on the bottom. Export as nif. In the Block details of the shader texture set should show you the textures used and their paths. SSE Nif Optimizer - Optimize Nifs, Convert Nifs from LE to SSE and back again NifSkope 2. Write in the slot that you want the item to use. The File structure has also been revised,Hi there, I used SSE NIF Optimizer to convert LE mods to SE successfully before. Thanks. I believe the video is gone now and my memory is rusty. kf, . I've tried switching between List and Tree under View>Block List. Orcs can only use the hood without the mask. Main script will find and list armor pieces that use a specified body slot of your choosing. Weapon from blender to SSE ? - posted in Skyrim Special Edition Creation Kit and Modders : Hey guys, after using mods for a while now, Im trying to create my own weapon from scratch. . Here's what Arthmoor writes: Spells -> Batch -> Make All Skin Partitions. Its most recent release was NifSkope 2. Double click on these, change, save, done. [Textures] Textures can now be resized, with a divider or an absolute size. 0 Dev 7 or Nifskope Pre Alpha 6 - This process will work with both. Copy over Vals Ab_val to Ab_tv in nifskope. Within nifskope and there is no other way to do it. NifSkope 2. kroenel. To view the new NIF format in NifSkope, you will need the very latest version currently found here: NifSkope releases by jonwd7 Within nifskope you have to redefine which texture to use eventually but that part is easy as long as the UV map is still correct. It is also now compatible with Vampire Races. I did have a problem with my follower having glow in the dark eyes which I fixed by changing their Emmissive Color to 000000 in Nifskope. Compatibility: Should be compatible with everything. 23 Sep 2023. Logs. Copy the hands, feet, and body . - to have a particle emit Particle light you need the following settings: -- BSEffectShaderProperty. The Mighty Nine (Jon) (Follower Creation, Creation Kit, RaceMenu, NifSkope, SSE NifOptimizer,. Nifskope properties tutorial (text) by falkbeard Sat May 14, 2016 3:29 pm. Left click on the part of the tree that is purple. druninja • 7 yr. Other user's assets Some assets in this file belong to other authors. Ever. It is part of the NifTools Project. Once happy, hit "accept," save, try out to make sure everything looks as. Bugs 0. Underwear for every NPC in Skyrim, modded or vanilla according to their wealth/lifestyle so they won't be naked when you loot them/steal their armor. You'd have to repack the files with the archive tool that comes with the Creation Kit, or use Cathedral Assets Optimizer instead, with all the optimization turned off. NifSkope is a handy application designed to open and edit the properties of NIF files. INSTALLATION & REQUIREMENTS To create wigs you need NIFSKOPE and the CREATION KIT . Once you learn the process, you will be able to create a new wig within a few minutes. If you have no experience with Nifskope or the Creation Kit, the step by step directions and images will provide you with the tools and information you need. SMP solves. So use at your own risk. Also scans textures for. -fixdds Convert textures to the nearest format supported by SSE, right now R8G8B8 or. It can't handle animations (That I'm aware of. The options under View>Block Details don't seem to do anything with Header not even checking on/off. Locate the "Block List" window and expand the BSFadeNode block. NifSkope is a tool for opening and editing the NetImmerse file format (NIF). nif NiVersion file: 0x14020007 user: 12 stream:. Colorful Bound Weapons SE + ENB Light effects. Step 4 (Nifskope mainly): Replace the (practically unusable) exported facegen with the "true" head you exported from racemenu. exe your. NIF file to another. 0 Alpha 6, can't change textures for SSE. Adding support is very easy. NifSkope is a free and open-source software tool that allows users to view, edit, and manipulate 3D models and assets that are created for video games. NiTriShape Converter (Optimizer) A command line tool to convert and optimize between NiTriShape and BSTriShape. . Credits for SSE to: Original version Created by Maldaran Bethesda for Skyrim (and not for the CK) Nukem for SSE CreationKit Fixes SKSE Team NIF Optimizer from ousnius ElminsterAU and the xEdit team NifSkope Team XnConvert from XnSoft Orginal Credits to: J. It is standalone and does not require the main KS Hairdos mod. 1. Need FaceFXWrapper to folder. Make a backup, you can't undo in Nifskope. B. The preview will use loose textures from your enabled mods, or from vanilla game BSAs if applicable. Also scans textures for compatibility. nif files if I want to work on the meshes and if so how could I get those? The NEW nif format that is. nif Files Incompatible with Blender 2. Combinations of flags can be filtered as well. It combines several popular city and town overhauls, notably but not limited to: JK’s Skyrim, Expanded Towns and Cities, Blue Palace Terrace, Cities of the North Dawnstar, Cities of the North Falkreath, Rodryk’s Dragon Bridge, Capital Windhelm Expansion, and Quaint Raven Rock. ousnius - SSE NIF Optimizer for converting meshes and also help me fix meshes problems. So I'm making a SSE mod and wanted to hang up a cloak I like from cloaks of skyrim as a static on my wall. Do NOT run meshes through Nifskope/SSE Optimizer more than absolutely necessary - the scripts use MoveToNode() and messing about with the meshes risks changing the nodes thus breaking the scripts and the mod. 3. Nifskope 2. That's because the head was saved incorrectly in that NIF, you need to disable normals and tangents on it in the NiTriShapeData. To view the new NIF format in NifSkope, you will need the very latest version currently found here: NifSkope releases by jonwd7Within nifskope you have to redefine which texture to use eventually but that part is easy as long as the UV map is still correct. Download NifSkope 2. nif) meshes but NOT including any GND meshes, which are just for items lying on. nif. Start the conformulator. --- "Soft Effect" flag enabled. However, editing all the vanilla clothing like. Nice retexture by the way :) You can make square bales without machines, but of course. ago. I am making a custom mount mod, I want to know what do you use when editing nif files, I used nifskope for oldrim but not sure if i can use it for SSE. I tried adding the branch to the wolf pelt in NifSkope and it worked, but again, trying to replace the child. Nifscope reliably does it without the risk. I couldn't figure out how to copy the UV to the _0 mesh so I tried to redo it by hand. step 1. nif armour mesh: Import into Blender the existing armour you want to modify; Import into Blender all parts of the _0. Update on current NifSkope development status for Starfield support. They can be converted back and forth by nif converter tools like Cathedral Assets Optimizer or SSE Nif. The current problem Im having is that my mesh does not show up on the head of the character after replacing the iron helmet. (I personally use HxD) 3) Text editor with multi-line editing function. Links to dowload required progra. nif from the facegeom folder into the main window. You need to find the BSShaderTextureSet property that is just below the highlighted NiTriShape. The latest release, v2. dds. Does the mod use texture sets. bsa" and any save file which is made after the backup one. Features: Based on dadadacool's classic mod Urielle the Archangel Follower Redone SSE , Urielle the Auroran Remastered SE is a custom made, semi-stand-alone replacer using custom textures and meshes; including KouLeiFoh's High Poly. I am making a custom mount mod, I want to know what do you use when editing nif files, I used nifskope for oldrim but not sure if i can use it for SSE. nif format (As it should, considering the games it was developed for!) 1236Menchi. Version 1 (For OS versions 4. nif, Outfit Studio may work for you. Im used to porting some followers by converting meshes to sse and realigning out of places hair/mouth/eyes etc in nif-skope. It requires some knowledge about how . You can import SSE nif in OutfitStudio directly and export it as obj for blender. beard. Change ab_val from male_hulking only to male_basic only in nifskope, IT NOW PINKS! Nifskope problems, trying to make a helmet. And more. At the bottom of the list there is a NiNode block with a value of "Skeleton". 🔭 Playlist | How to Use Nifskope | • How to Use NifSkope 💓 Patreon | Help Me Continue | 💓 Ko-Fi. First, make a backup SAVE until you are sure this mod works fine for your game. nif, . - posted in Skyrim Special Edition Creation Kit and Modders : I am trying to change the colors of some textures in Nifskope for SSE. My suggestion is basically, would there be a way to where Cathedral Assets Optimizer can scan for these issues in SSE and auto correct them? I know how to fix some of these in NifSkope but not everyone knows how to use NifSkope. It's not pleasant, but you could open the file in NifSkope or. SSE NIF Optimizer NifSkope . Initially it will mostly allow you to edit the values of already set-up particle systems since. Install the original Skyrim mod in the SSE folders. #54459263 is also a reply to the same post. nif inside NifSkope. Tutorial I'm following is here, stuck around the 4:44 mark. Edit the NIF inside NifSkope and modify the. I strongly suggest watching this tutorial, it basically covers the whole appearance aspect for creating custom followers:Basically open the character's nif file in Nifskope, find the hair parts, and manually change the RGB values. Donation Points system. Note that SSE-formatted NIF files do NOT work in the old Skyrim any longer. Options -> Settings. Members. From what has been observed, NiStringExtraData serves three purposes: An override to things that are normally default values, or hidden values. That's beyond textures and Nifskope. Page 1 of 2 - Are . I honestly haven't dug into the meatier bits myself) But I do know for a fact that it can open and render, with a texture, the . The only problem is I am unable to import the sword . There are plenty of mods out there that improve the phial's effects, so this mod adresses the visual aspect of Curalmil's creation. so let's say I wanted to edit a bunch of nifs.